Motores gráficos en videojuegos: game engine

Universitat Autònoma de Barcelona
via Coursera
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VERSIÓN EN ESPAÑOL

El curso está estructurado de tal forma que desde el primer día tengamos resultados en pantalla y cualquier persona pueda seguir el propio curso.

El resultado será un pequeño motor de videojuegos 3D sobre DirectX11, donde crearemos un pequeño videojuego de tipo FPS.

IMPORTANTE
Subtítulos en inglés disponibles.

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ENGLISH VERSION

For those who ever wanted to know how to create a video game, in this course we will explain how to create a small engine, one of the main elements in any video game. This course wants to understand their concept, understand what is this nucleus called ‘game engine’. We will analyze their role and which utility it has to provide in aim to be used in a video game. We will do all this by explaining how to create a small engine which will allow us to create a DirectX11 video game.

A course in which anyone will be able to understand the basic knowledges on an engine’s functioning, and where people who have studied programming will be able to create their own engine.

This course is structured so that from the first day we have results on screen and anyone can follow them.

IMPORTANT
English subtitles are available for this course.

Instructor(s)

Enric Martí Gòdia, Jordi Arnal Montoya
Universitat Autònoma de Barcelona
via Coursera
Free (audit)
Spanish
Paid Certificate Available
Approx. 9 hours to complete
Self paced
Subtitles: Subtitles: Spanish, English