Game Development with LÖVE 2D and Lua – Full Course

freeCodeCamp
via YouTube
Learn how to create games using LÖVE 2D and Lua. LÖVE is a framework you can use to make 2D games in Lua. It’s free, open-source, and works on Windows, Mac OS X, Linux, Android and iOS. In this course, you will first learn how to program in Lua. Then you will learn how to use Love2D with Lua to develop amazing games.
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Course Contents
— LUA BASICS —
(0:00:00) Intro to Lua
(0:02:28) Installing Lua
(0:09:51) Running Lua (VSCode)
(0:11:03) Printing and Comments
(0:19:42) Variables & Data Types
(0:29:51) Strings
(0:36:59) Math
(0:46:22) If Statements
(0:58:49) Loops
(1:03:37) User Input
(1:05:34) Tables
(1:23:27) Functions
(1:31:44) Working with Files
(1:39:12) Custom Modules
(1:43:10) OOP
— LOVE 2D BASICS —
(1:56:42) Setup and LUD basics
(2:06:35) The Config File
(2:25:13) Drawing & Moving Shapes
(2:45:57) Keyboard Input
(2:55:36) Working with Sprites
— CREATING SAVE THE BALL GAME —
(3:21:44) Game Setup
(3:38:03) Creating the Enemy
(4:09:02) The Menu Screen
(4:51:11) Adding a Point System
(5:11:44) Game Over Screen
— CREATING THE ASTEROIDS GAME —
(5:31:24) Game Setup
(5:40:02) The Player
(6:10:32) The Thruster
(6:31:59) The Game State
(6:38:47) Game Text
(7:02:40) Asteroids
(7:41:32) Lasers
(8:03:46) Laser Collision Detection
(8:29:10) Player Collision Detection
(8:41:17) Player Lives
(8:57:54) The Menu
(9:30:51) Installing & Running LuaRocks
(9:42:18) The Score System
(10:03:12) Game Over
(10:11:56) Invincible PLayer & Infinite Levels
(10:31:07) Game Reset & High Score
(10:44:38) BGM & SFX

Instructor(s)

Steve
freeCodeCamp
via YouTube
Free
English
11 hrs 11 mins
Self paced
Subtitles: English