Unity Medical Visualization: 03 Deployment and Usability

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Unity isn’t just for games. The powerful 3D engine can be used to created educational assets, like the medical visualization featured in this three-part series: an animated 3D human heart. In the third course of the series, instructor Alan Thorn focuses on adding usability features—a camera control system created with C# and Cinemachine—and creating the final build for deployment on Android mobile devices. Learn how to create user-friendly controls, make any necessary adaptations for mobile, and create and test the Android build file. These final steps help you achieve a beautiful and functional visualization to share with your students.

Instructor(s)

Alan Thorn
LinkedIn Learning
via LinkedIn
Paid, free trial available
English
Certificate of Completion
1h 6m
Self paced
Intermediate